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Author Topic: AMLP_HaSm_v1  (Read 3312 times)

Dumbo

  • Guest
AMLP_HaSm_v1
« on: February 05, 2012, 03:45:50 PM »

######################################################################################################
##                                                                                                  ##
##  AMLP HaSm -- previously known as AMLPDisMod or AMLPDisMod_CE                                    ##
##                                                                                                  ##
##  Public release v1.00                                                                            ##
##                                                                                                  ##
##  Made by [AMLP]SerialLooser (EMAIL REMOVED)                                             ##
##  Visit AMLP Team at WEB SITE REMOVED (not working anymore)                                                                ##
##                                                                                                  ##
##  Original help and download :  DOWNLOAD REMOVED: PLEASE DOWNLOAD HERE INSTEAD                     ##
##                                                                                                  ##
######################################################################################################

Description :
===========
AMLP_HaSm add new informations on HUD and Scoreboard in DM or TDM game modes.

HUD Improvements : (apparences and infos positions may change depending of player's UT options and screen resolution)
----------------
- Splash screen when entering.
- Add time remaing before end of game.
- Add Deaths infos.
- Add 'Efficiency' infos. ( Efficiency = Kills/(Deaths+Kills) )
(when bCamperEnhanced is enabled, Frags Infos are replaced by 'CE Score'.. see options for more infos)
TDM Specific :
- Allow to change teams logos.

Scoreboard Improvements : (apparences and infos positions may change depending of player's UT options and screen resolution)
-----------------------
- Add 'Efficiency' infos.
- (if option is enabled and for admins only, adds 'ID' infos (see options for more infos))
TDM Specific :
- Add Deaths infos.
- Allow to change teams names.


History :
========
AMLP_HaSm_v1 is the first public release (without registration code) of AMLPDisMod.
It is equivalent as AMLPDisModv3 and AMLPDisMod_CEa (v4a)
(an option let you choose between normal mode and Camper Enhanced Mode (see bCamperEnhanced))


Installation : (unrealtournament.ini, server.ini or any ini file your server uses)
============
ServerPackages=AMLP_HaSm_v1
Optionnal : ServerPackages=HaSm_Logo
(+ add the mod to server's mutator list)


Mod's options : (unrealtournament.ini, server.ini or any ini file your server uses)
=============
(values are given as exemple)

[AMLP_HaSm_v1.AMLP_HaSm]
TeamLogoR=HaSm_Logo.AMLP
TeamLogoB=HaSm_Logo.AMLP
TeamLogoG=HaSm_Logo.AMLP
TeamLogoY=HaSm_Logo.AMLP
TeamNameR=Red Team
TeamNameB=Blue Team
TeamNameG=Green Team
TeamNameY=Yellow Team
szSBTitle=-= AMLP_HaSm v1.0 =-
bCamperEnhanced=False
bAllowIDCommands=True
bBroadCastMessages=True
szIDKick=%p say thanks to admins to keep server clean
szIDBan=Rules are made to be respected .. hope %p will learn them

[AMLP_HaSm_v1.SplashLogoSA]
LogoTexture=HaSm_Logo.amlp128
LogoDrawTime=6
CaptionLine1=
CaptionLine2=
CaptionLine3=
CaptionLine4=
bCenteredText=True


Descriptions :
============
[AMLP_HaSm_v1.AMLP_HaSm]
TeamLogo# : this is a friendly option to use for TDM matches, it allows to use other team logos than those used by default by UT.
    --> you can use a unique logo for each team (Red, Blue, Green, Yellow ('G' from gold was already used for Green)
    If you let one of these parameters empty, default UT's logo will be used.
    Uses :"NameOfUTXPackage.TextureName"
    (you can use a different package for each logo .. but don't forget to set the package as 'ServerPackage'.)
TeamName#  :  Allows to change teams names showed on scoreboard (names as showed in spies must be changed with another mod)
    (quite same uses as TeamLogo .. if string is empty, default names as defined in UT will be used)
szSBTitle  :  Let you add your own title on scoreboard.
bCamperEnhanced  :  This option enable or disable Camper Enhanced Mode  (see further on this page)
( bAllowIDCommands, bBroadCastMessages, szIDKick and szIDBan are described further in this file )

[AMLP_HaSm_v1.SplashLogoSA] (mostly from the mod MODOSUtils made by pjmodos)
LogoTexture : Texture used for splash screen (logo at the left on each start of a map).
      What ever is the texture used , it will take 1/6 of the screen's width.
      Uses : "NameOfUTXPackage.TextureName". If empty : logo will not be used.
LogoDrawTime : Time the logo will be displayed.
CaptionLine # : Possibility to use up to 4 lines under the logo.
bCenteredText : True --> Center text under the logo, otherwise text will be aligned to left.


Notes :
=====
- This mod cannot be modified or renamed without permission.
- Exept when bCamperEnhanced is enabled, AMLP_HaSm have no influence on scoring system.
- This mod include clickboard2  (otherwise can't work because of scoreboard's changes mades by AMLP_HaSm)
  (when playing TDM and when Tournament option is set, clickboard2 adds green flags to indicate who is ready)
  --> if you use clickboard, you can remove it from your server.
- HaSm_Logo is a texture package and can be renamed. (and probably is a good idea to rename it because it changes each time new logos are added .. and because you will certainly make your own logos)
- Logos used for teams must be picture of 64x64 pixels .. in black & white (mod use masks for colors).
  The trick is : to not have to create four logos per team (one per team color), logos are colored by the HUD .. thus make them Black & white .. on diplay : more it's white, more it will be colored .. more it's darker .. etc ..  (Real black will be perfectly transparent)
  One example can be found in HaSm_Logo.utx
- TeamName and TeamLogo parameters can of course be changed by commands like :
  "set AMLP_HaSm_v1.AMLP_HaSm TeamLogoB HaSm_Logo.AMLP"
  "set AMLP_HaSm_v1.AMLP_HaSm TeamNameB [AMLP]"
  But new parameters will only be active on the next start of a map.


********************************************************************************************
Camper Enhanced Mode (pka AMLPDisMod_CE)
====================

Original idea from TEAM :[lol]:, designed to reward players that take pride in dying less.

Camper enhanced mode adds a 'Score' column to the DeathMatch scoreboard.
The value in the 'Score' column is equal to your Frags minus Deaths.
This mode was designed to work with CamperDMEnhanced.
When used with this separate mutator (CamperDMEhanced), players will lose a Frag if killed while standing/running, but will keep his frags if killed while crouched.
Nobody likes to lose frags, so this is a major incentive to crouch more often (and it's very difficult to run while you are crouched :D )

To download and read more about CamperDMEnhanced, visit www.teamlol.com/mutators.


******************************************************************************************
Kicks and ban by player IDs
===========================

Once loged as admin, you will see on the scoreboard (press F1) a white number at the left of each player name.
The purpose of these numbers is to be able to kick or ban a player without having to type his name
(wich may sometimes be difficult due to special characters or long names)

( !Commands are only available when loged as admin ! )
- "mutate idkick#"    (# : the number associed with the player you want to kick)
- "mutate idkickban#" (# : the number associed with the player you want to ban)
- "mutate idcheck#"   (# : to check if player ID correspond to the name)
- "mutate idlist" (to list all Names & ID)

Options: (class "[AMLP_HaSm_v1.AMLP_HaSm]")
-------
- bAllowIDCommands =True
  allow (or not) the use of these commands.
- bBroadCastMessages =True   Broadcast (or not) a message on all clients when commands 'IDKick' or 'IDKickBan' are used.
- szIDKick =%p say thanks to admins to keep server clean
  Message broadcasted when 'IDKick' is used.
  (%p will be replaced by the player's name)
- szIDBan=Rules are made to be respected .. hope %p will learn them   Message broadcasted when 'IDKickBan' is used.
  (%p will be replaced by the player's name)

Notes :
-----
- With UT v451: You can't kick nor ban yourself (but you can kick or ban an other admin)
- You can't kick nor ban a bot.
- Numbers associated with players are recalculated on each start of a map.
- If a kicked player enter again, he will get a new number (different as the one you used to kick him) !
  (but previous number will not be assigned to anyone before an other start of a map)
« Last Edit: August 24, 2014, 07:38:24 PM by 来栖 加奈子 »
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