Unreal Tournament 2003/2004 > Tutorials

Alternative loading method

(1/1)

lien:

--- Quote from: HyPeR-X ---Another great release brought to you by ddeath.net
-

-
Something i coded up this afternoon, i have no idea whether or not you can make this bypass any anti-cheats but i thought it would be a nice addition to the stuff we already have on our forum. I release this method privatly and hope that it can remain like that so we got some stuff for when UT2k7 comes out.
This example gives you access to:
Tick, Render, PlayerInput and exec's without adding an interaction or a hudoverlay.
To use this, just add this line:

--- Code: ---Autoload=(MenuClassName="URadar.URadarGUI",bPreInitialize=True)

--- End code ---
to your [GUI2K4.UT2K4GUIController] in your user.ini file. This method has one disadvantage, if the server runs a custom playercontroller class you would have to log that sumhow and make it set that as well (Through a loop for example)

- HyPz

--- End quote ---

Navigation

[0] Message Index

Go to full version