Unreal Tournament > Mutators & modifications
AllTeams2
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AllTeams2 - by Organized Evolution - evolution@organized-evolution.com
http://www.organized-evolution.com/projects/AllTeams
Purpose
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Allteams is a mutator that allows you to use all 4 team colors in traditional
team games, such as CTF, Domination, and Assault. It does allow you to play
with more than 2 teams, it simply allows you to pick custom colors for the
teams in team games (currently only Red, Blue, Green and Gold are available).
Installation
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Open your UnrealTournemant.ini file and add this line to your [Engine.GameEngine]
section:
ServerPackages=AllTeams2
To add AllTeams as a mutator on dedicated servers, add this line to your server's command line:
AllTeams2.ATControl
Usage
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Allteams can be configured by directly modifying the AllTeams2.ini file,
or through mutate commands.
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INI Modification
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The AllTeams2.ini file looks like this:
[AllTeams2.ATControl]
bRandomTeamColors=True
iGameColor[0]=2
iGameColor[1]=3
debug=False
bRandomColors - Controls whether the game will randomly pick team colors
each map ( True / False )
iGameColor[0] - Controls what the "Red" team's color will be changed to
( 0=Red / 1=Blue / 2=Green / 3=Gold )
iGameColor[1] - Controls what the "Blue" team's color will be changed to
( 0=Red / 1=Blue / 2=Green / 3=Gold )
debug - Used only for development. Setting this to true will cause
a massive amount of entries to your .log file, as well as to
every client's .log file that connects to your server. In
other words, LEAVE THIS SET TO FALSE!
NOTE: If you set iGameColor to values lower than 0 or higher than 3, these
values will be reset to valid values.
Mutate Commands
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Mutate commands must be typed into the console. You must be logged in as admin.
mutate get - Gives the valid commands for the 'get' command
mutate get randomcolors - Gives the current setting of bRandomTeamColors
mutate get teamcolors - Gives the currently configured team colors
mutate set - Gives the valid commands for the 'set' command
mutate set randomcolors - Toggles the bRandomTeamColors setting
mutate set teamcolors <team1> <team2> -
Sets the team colors to the values you specify. You need to use the team names here.
(Ex. mutate set teamcolors red gold)
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