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Author Topic: ACEv08h (Anti-Cheat Engine: UT99 - TO)  (Read 8025 times)

^Skillz^20Hz

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ACEv08h (Anti-Cheat Engine: UT99 - TO)
« on: August 20, 2014, 01:17:28 PM »

Thought I'd post ACEv08h for those who want to use ACE on their servers.


The readme:

===============================================================================
                           _______  _______  _______
                          (  ___  )(  ____ \(  ____ \
                          | (   ) || (    \/| (    \/
                          | (___) || |      | (__   
                          |  ___  || |      |  __)   
                          | (   ) || |      | (     
                          | )   ( || (____/\| (____/\
                          |/     \|(_______/(_______/

                            for Unreal Tournament
                           (c) 2009-2010 - AnthraX
===============================================================================

1) Introduction
---------------

For the full documentation, please go to LINK REMOVED: UNREALADMIN SUX
This document only contains installation instructions for ACE.

2) Installation
---------------

*******************************************************************************
*************** UPGRADING FROM A PREVIOUS ACE V0.8G INSTALLATION **************
*******************************************************************************

* Unzip this package into your server's UT folder. Make sure that the Logs and
Shots folders are created!
     
* Reboot your server. The rest of the installation is automatic.

*******************************************************************************
*************** UPGRADING FROM A PREVIOUS ACE V0.6Q INSTALLATION **************
*******************************************************************************

* Unzip this package into your server's UT folder. Make sure that the Logs and
Shots folders are created!

* Open your server's UnrealTournament.ini file and browse to the
[Engine.GameEngine] section.

* Find:
   ServerActors=NPLoader_v15e.NPLActor
  Replace with:
     ServerActors=NPLoader_v16b.NPLActor
     
* Reboot your server. The rest of the installation is automatic.
     
*******************************************************************************
***************** UPGRADING FROM A UTDC/UTDCPLUS INSTALLATION *****************
*******************************************************************************

* Unzip this package into your server's UT folder. Make sure that the Logs and
Shots folders are created!

* Open your server's UnrealTournament.ini file and browse to the
[Engine.GameEngine] section.

* Delete ALL ServerActors and ServerPackages with   
  UTDC, UTDCPlus OR NPLoader in them.
 
  DOUBLE CHECK IF YOU'VE REMOVED EVERYTHING!
 
* Add:

  ServerActors=NPLoader_v16b.NPLActor

* Reboot your server. The rest of the installation is automatic.
 
*******************************************************************************
************************* INSTALLING ON A CLEAN SERVER ************************
*******************************************************************************

* Unzip this package into your server's UT folder. Make sure that the Logs and
Shots folders are created!

* Open your server's UnrealTournament.ini file and browse to the
[Engine.GameEngine] section.

* Add:
 
  ServerActors=NPLoader_v16b.NPLActor 
   
* Reboot your server. The rest of the installation is automatic.

*******************************************************************************

3) Settings
-----------

For most people, ACE v0.8 will work fine with the default settings. Should
you run any custom mods that perform rendering or input operations and that
are not recognised by ACE, then add the following section to your server's
UnrealTournament.ini file:

[ACEv08_AutoConfig.ACEAutoConfigActor]
UPackages[0]=
UPackages[1]=

Then add your mod to this list. If you run a mod called MyMod.u for example,
simply add UPackages[0]=MyMod.u. You can add up to 32 packages to this list.

4) To the mod authors
---------------------

The following packages are open source:

* IACEv08c: This package contains the interfaces for many of the ACE classes.
Do NOT recompile this package! It is open source so you can see how it works.

* ACEv08h_EH: This is the ACE event handler. It is very similar to UTDC's
EventActor. You're more than welcome to edit this package and to share your
modifications.

* ACEv08_AutoConfig: This is a small mod that automatically sets up the ACE
UPackages list. Once again, you're more than welcome to edit this.

I will publish the ACE whitelist in the upcoming days.
« Last Edit: November 01, 2015, 10:10:32 AM by ^Skillz^20Hz »
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Andy

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Re: ACEv08h (Anti-Cheat Engine: UT99 - TO)
« Reply #1 on: October 31, 2015, 10:24:59 PM »

ACE Client is available?
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^Skillz^20Hz

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Re: ACEv08h (Anti-Cheat Engine: UT99 - TO)
« Reply #2 on: November 01, 2015, 09:59:16 AM »

You can download the end-user client as you try to connect to a server.

I have some ACEv08g client files uploaded as attachment, though! I'm going to update this thread by uploading all of the ACE versions.
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Andy

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Re: ACEv08h (Anti-Cheat Engine: UT99 - TO)
« Reply #3 on: November 01, 2015, 02:29:39 PM »

Yeah x,  I try to recompile this file,thx
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Kagami Hiiragi

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Re: ACEv08h (Anti-Cheat Engine: UT99 - TO)
« Reply #4 on: November 01, 2015, 10:25:11 PM »

Yeah x,  I try to recompile this file,thx

Decompiling ACE, is bad! Q-KROWNA, you brave soul!
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^Skillz^20Hz

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Re: ACEv08h (Anti-Cheat Engine: UT99 - TO)
« Reply #5 on: November 02, 2015, 04:01:19 PM »

Yeah x,  I try to recompile this file,thx

Decompiling ACE, is bad! Q-KROWNA, you brave soul!


ACE is just another piece of code that scans your UT/System Directory, What's wrong with decompiling it, Kagami?
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Kagami Hiiragi

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Re: ACEv08h (Anti-Cheat Engine: UT99 - TO)
« Reply #6 on: November 03, 2015, 03:35:02 AM »

He is decompiling another persons intalectual property!   ::)
« Last Edit: September 13, 2016, 10:08:57 PM by ^Skillz^20Hz »
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