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Messages - lien

Pages: 1 ... 3 4 [5] 6 7 8
61
Cheats / Re: Error Noname v1
« on: August 04, 2011, 10:42:58 AM »
Are you getting it all the time?

62
General Discussion / Re: What happened to CaKa Framework?
« on: July 30, 2011, 12:33:36 PM »
What is your web browser?
Added alternative link.

64
Cheats / cAkA Framework
« on: July 30, 2011, 11:47:17 AM »
Quote
      Project   : cAkA`npfrqmZ
      Version    : 1.1
      Coder   : cAkA`
      Site       : www.teh-cAkA.de ... no time to update

      ReadMe.txt    (This File)
      cAkA.dll         (The Hook)
      cAkA.dll         (Config File)

      Bypass:    Didn't test, but should pass all latest Protection.
                   If it is stopped, please let me know.

      Copy the the Hook anywhere you want. Than run a Loader.
      Do not copy it in the TacticalOps directory or Anti`s fuck u  ;]

      With this INSERT u can show/unshow the menu.
      If u press DELETE u can make the whole hook invisible.

     -Aimbot
     -Aim Angle
     -Slow Aim
     -Aim Zone
     -Auto Fire
     -Friendly Fire
     -Triggerbot
     -Ping Correction
     -Skin Hack
     -Warning
     -Radar Style
     -Nade Radar
     -Nade Radar Distance
     -Player Radar
     -  Name
     -  Health
     -  Distance
     -2D Radar
     -2D Radar Distance
     -Healthbar
     -Wallhack
     -No Flash
     -No Smoke
     -No Scope
     -No Water
     -WinAmp Control
     -Function Info

      I dont know a Bug atm if u find one let me know.
      And pls dont contact me to ask some shit ;)

      Thx Daru`, Helios, Infinituz :=)

alternative link: http://lien.webd.pl/downloads/cAkAnpfrqmZv1.1.rar

password: utcheats.tk

65
General Discussion / Re: ACE and .text section
« on: July 26, 2011, 11:50:10 PM »
It does. But .data section is the way ;)

66
General Discussion / Re: ACE and .text section
« on: July 20, 2011, 04:58:15 PM »
I don't think so it would work. If Im right, ACE does check md5 of the file. So if you hook ReadFile and change some bytes you will get kicked for unknown file. Or it can even check if jmp is outside .text section or module.

67
General Discussion / Re: ACE and .text section
« on: July 18, 2011, 10:15:22 PM »
ACE does compare .text section in memory with the file on your hdd. If you just change one byte, ace will detect this. So push adrr, ret won't work ;)

68
Cheats / Re: update pls
« on: July 09, 2011, 04:03:04 PM »
ah, you mean G, it's undetected but there is no sshot cleaner.

69
Cheats / Re: NoName 1.0 for Tactical Ops 3.40
« on: July 06, 2011, 10:01:29 PM »
http://s2.postimage.org/u378d9idz/Shot0005.jpg - that is called boundingboxes.

70
Cheats / Re: update pls
« on: July 06, 2011, 10:00:50 PM »
No, cheat just won't work.

71
Cheats / Re: xDemic SpeedHack - Release
« on: July 05, 2011, 05:56:04 PM »
Thank you.

72
Cheats / Re: update pls
« on: July 05, 2011, 01:08:54 PM »
So far I will not update the cheat. You can become a vip member and get undetected cheat ;)

73
General Discussion / Re: UScript Tutorials NEEDED! DESPERATLY!!
« on: June 26, 2011, 01:18:30 PM »
I would recommend you c++.

74
Cheats / Re: NoName 1.0 for Tactical Ops 3.40
« on: June 19, 2011, 04:34:36 PM »
lien will answer my question on page 1 and how you create the cheat
Language c +?

There is a way to bypass ESE ban however that's private. Yes, I did it in C++.

75
Cheats / Re: NoName 1.0 for Tactical Ops 3.40
« on: June 14, 2011, 10:36:31 PM »
Cheat does work only on ACEv08g servers! It won't work on single player as well.

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