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Author Topic: Engine.u modding help  (Read 5798 times)

vengines

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Engine.u modding help
« on: January 08, 2014, 11:20:53 PM »

Hello, I have exported all the ut files and am trying to mod the engine.u file and recompile but its missing textures anyone have these or how to get them or how to mod engine.u without recompiling

Thanks
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HyPeR-X

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Re: Engine.u modding help
« Reply #1 on: April 02, 2014, 11:21:18 AM »

Hello, I have exported all the ut files and am trying to mod the engine.u file and recompile but its missing textures anyone have these or how to get them or how to mod engine.u without recompiling

Thanks

It's a lot of work when messing with the engine, but can be very powerfull. ELF / DD did it in the past and used it to get around every UScript (and even native c++) anticheat there was for UT2004. In the attachment you will find the zipped up textures in .pcx format I always used to compile with. You need to modify some of the classes to import through .pcx files instead of .bmp etc but that should be easy. I can't find my original engine classes (only one with lots of modifications in it, which i'd rather keep 'secret') else I would've given you that.
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