UTCheats.net - Unreal Tournament & Tactical Ops cheats and hacks

Unreal Tournament => Cheats => Topic started by: lien on April 10, 2011, 05:52:24 PM

Title: UTDCv21 ScreenShot blocker + source
Post by: lien on April 10, 2011, 05:52:24 PM
Just a simple sshot blocker for UTDCv21 made by me long time ago. It does patch memory of second utdc module (yes, it's saved as resource in UTDCv21.dll) which UTDC manual map afterwards.
Quote
/*
   Screenshot blocker for UTDCv21 made by lien
   www.utcheats.tk
*/


typedef LPVOID (WINAPI *tpLockResource)(HGLOBAL);
tpLockResource oLockResource = NULL;

void memSet(void* dest, int value, DWORD len)
{
   DWORD dwProtect;
   VirtualProtect(dest, len, PAGE_EXECUTE_READWRITE, &dwProtect);
   memset(dest, value, len);

   VirtualProtect(dest, len, dwProtect, NULL);
}

LPVOID WINAPI xLockResource(HGLOBAL hInfo)
{
   void* Result = oLockResource(hInfo);
   memSet((void*)((DWORD)Result + 0xC6B4), 0x90, 5);

   return Result;
}

void HookFunctions()
{
   oLockResource = (tpLockResource)DetourFunction((PBYTE)LockResource, (PBYTE)xLockResource);
}

Password: utcheats.tk
Title: Re: UTDCv21 ScreenShot blocker + source
Post by: dipshit2 on April 08, 2012, 04:16:03 PM
sorry I'm noob, What does this do exactly?
Title: Re: UTDCv21 ScreenShot blocker + source
Post by: lien on April 13, 2012, 08:43:00 AM
It makes utdc sshot black.
Title: Re: UTDCv21 ScreenShot blocker + source
Post by: hook man7 on August 26, 2012, 12:39:40 AM
man i need a cheat for make m16 rapid and other for no lag
Title: Re: UTDCv21 ScreenShot blocker + source
Post by: hook man7 on August 26, 2012, 12:42:12 AM
i use tac ops 3 1 9