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Author Topic: Radar Bypass ACE, PURE  (Read 9669 times)

billybill

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Radar Bypass ACE, PURE
« on: March 06, 2013, 05:13:27 AM »

This bypasses Antitweakv42, ACE, Pure

put the text file in your System folder and either execute it by commandline C:/UnrealTournament/System/Unrealtournament.exe -exec=file.txt

But they will probably catch on to this you can execute it manually by console while offline - exec file.txt

Please change the lighting variables if you want to remain undetected longer as they may be checking screenshots
« Last Edit: March 06, 2013, 01:16:51 PM by billybill »
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lien

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Re: Radar Bypass ACE, PURE
« Reply #1 on: March 07, 2013, 07:58:41 AM »

Are you sure it's undetected by pure?
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billybill

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Re: Radar Bypass ACE, PURE
« Reply #2 on: March 07, 2013, 09:09:29 AM »

If not then it's because of the player class changes in pure.  Sorry, I thought it worked! I will have to get back with something more definitive. Pure does more blocking than kicking these days so you should be alright. Avoid EUT and AntiTweakV52 servers


I forgot to put the summon lines up the top of the file so do not use the commandline.  Instead execute the file from a practice session with bots you may still need to summon the tboss class.  I reccommend play around with the settings a bit try applying them to the subclasses like Pawn and Playerpawn I know one of those is fixed in the latest AT



p.s. Thanks for letting me post this by the way
« Last Edit: March 07, 2013, 02:09:10 PM by billybill »
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lien

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Re: Radar Bypass ACE, PURE
« Reply #3 on: March 09, 2013, 07:00:44 PM »

Try code radar in uscript or native language.
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billybill

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Re: Radar Bypass ACE, PURE
« Reply #4 on: March 13, 2013, 03:15:11 PM »

OK the above is all useless. Use only this but make sure you modify it to make it unique on their grainy screenshots ;) Make sure you Allow dynamic lighting under Video settings. May not work with software rendering

//This part is only here to increase player skill levels
set Engine.PlayerPawn bMaxMouseSmoothing False
set SoftDrv.SoftwareRenderDevice Coronas False
set OpenGLDrv.OpenGLRenderDevice Coronas False
set D3DDrv.D3DRenderDevice Coronas False
set D3D10Drv.D3D10RenderDevice Coronas False
set WinDrv.WindowsClient NoDynamicLights False

summon bot
set Bot AmbientGlow 254
set Bot LightEffect LE_Shell
set Bot LightBrightness 100
set Bot LightHue 100
set Bot LightRadius 5
set Bot LightSaturation 100
set Bot LightType LT_Steady
set Bot Bunlit False
summon botpack.tournamentplayer
set botpack.tournamentplayer AmbientGlow 254
set botpack.tournamentplayer LightEffect LE_Shell
set botpack.tournamentplayer LightBrightness 255
set botpack.tournamentplayer LightHue 150
set botpack.tournamentplayer LightRadius 10
set botpack.tournamentplayer LightSaturation 0
set botpack.tournamentplayer LightType LT_Steady
set botpack.tournamentplayer Bunlit False


Try code radar in uscript or native language.

I did make a rear-view mirror for UT I will post it when I find it. It won't bypass either of the 2 mentioned
« Last Edit: March 19, 2013, 11:58:58 PM by billybill »
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ucheat

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Re: Radar Bypass ACE, PURE
« Reply #5 on: September 03, 2014, 05:49:38 AM »

Very good, but cant use online... :(

Edit: Yes this bypass ace and utpure, but no antitweaks :(
« Last Edit: September 03, 2014, 05:56:22 PM by xander0203 »
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